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Partculfafic Episode 03 - game industry

Partculfafic

Hi guys, this is my third video post. I've exported it to a larger size this time because I had subtitles for this episode.

This episode basically showed us how the game industry has accepted fan participation and encouraged amateur productions within the field. Paying attention to The Sims and Warcraft, this episode explores how game developers designed the game in a way such that it promotes interactivity and creativity within consumers.



Partculfafic

Partculfafic

Bryony's Critical Analysis

Video blog Critical Analysis

The Internet’s Adventures in Wonderland: The Inclusive and Exclusive Nature of the Internet and Online Communities

Bryony Worrall

The idea for this digital project was loosely based on Alice in Wonderland and its principle theme of a fantasy realm verses reality. Encompassing the theme of Alice and Wonderland, this digital project broadly questioned the fantasies and realities associated with the Internet, and examined the relationships formed in ‘fantasy’ online communities versus those formed in ‘real’ life communities.


Bryony's Video Blog 4

The Internet's Adventures in Wonderland: Episode 4 ‘Alice's Evidence’

This is my 4th video blog, episode 4 ‘Alice's Evidence' which is part of The Internet's Adventures in Wonderland.


Bryony's Video Blog 3

The Internet's Adventures in Wonderland: Episode 3 'The Queen's Croquet'

This is my 3rd video blog, episode 3 'The Queen's Croquet Ground' which is part of The Internet's Adventures in Wonderland.


Amy's Blog Post 3: Politicians as vlogovists

During the US election campaign in 2004, Democrats senator Howard Dean raised nearly $40 million in online donations from bloggers. [1] Dean’s use of the internet in political campaigning has been described as revolutionary in the way he brought politics and digital technology together. [1] His campaign has also been labeled as innovative because it “revolutionized another facet of political campaigning … getting people involved”. [1]

With this in mind, in this episode of Vlogovists, I want to take a different approach and explore the notion of politicians as vlogovists, or rather, explore how politicians are actively using use the internet to “get people involved” or engage with their voters.


Olivia's Text Post 4: "Digital Tattoos"

This blog began with the focus on how people can adopt and manipulate different identities when they enter cyberspace, but my focus in my final post is on how the identities we create therein can affect our futures outside the space of the Internet.

When I was researching this topic for this project, I came across the term 'digital tattoo' on a random blog. I think it’s a really great way of describing the identity or identities we leave on the Internet, every time we create a profile or digital body to represent ourselves. The ‘tattoo’ is imprinted on the cyberscape and is pretty much impossible to remove, which leads us to question how the online identities we create at one stage of our lives can affect us in the future.


when bird meets blog: 3a

Joining Forces (text post)

By now, I have hopefully established the fact that print media has something distinct to offer the media landscape.  Print media produces a certain level of legitimacy and tangible community, in a manner that the internet simply can not.  We can, therefore, conclude that, while citizen journalism and student media are based upon the same underlying tenants, the former does not threaten the existence or power of the latter.

It is undeniable, though, that the internet can play a powerful role in complimenting its print counterpart.  In my last video blog, Pelican reader Thomas Reynolds asserted, “I think there’s definitely value in Pelican having online accessibility, even though its true form is the printed.”

Hana's Text Blog Four: Community Space and Commercial Exploitation

To conclude this series of blogs, I am going to discuss the critical position between “community space” in virtual communities and commercial exploitation. As I have highlighted online communities aiding people in the arts, it is important to discuss how the commercialisation of the Internet affects these communities.


Pooja's third text post: Sightseeing in India' Karnataka.

Karnataka is one of the four southern states of India. The state has three principal geographical zones: the coastal region of Karavali, the hilly Malnad region comprising the Western Ghats and the Bayaluseeme region comprising the plains of the plateau. This episode consists of mainly four places, water falls of western ghats, highest point in Karnataka called the Mullayanagiri hills in Chikmagalur district which has an altitude of 1,929 metres (6,329 ft) ,thirdly om beach which is one of the longest and cleanest beach in asia and finally Kemmanagundi.

The Western Ghats (Sahyadri Mountains) are a mountain range in the west of peninsular India. They run north to south along the western edge of the Deccan Plateau, and separate the plateau from a narrow coastal plain along the Arabian Sea. About sixty percent of the Western Ghats are located in the state of Karnataka. In the water falls I will cover three most beautiful falls. Jog falls, magod falls and unchalli falls Jog Falls is the highest untie red waterfall in India, located in Shivamoga District of Karnataka state. Created by Sharavathi River falling from a height of 253 meters (829 ft), Jog Falls is one of the major attractions in Karnataka tourism. Magod falls and unchali falls also are unbeatable.